Jul 24, 2006, 10:31 PM // 22:31
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#1
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Ascalonian Squire
Join Date: Jul 2006
Guild: [FTW] For The Winz!
Profession: W/Mo
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Ch3 Storyline Revealed!
http://www.ebgames.com/product.asp?c...ct%5Fid=646706
When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character. In this third campaign in the award-winning Guild Wars® universe, this is Guild Wars® like you've never seen before. With more than two million copies sold worldwide, Guild Wars® is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay.
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
• 4 new guild halls.
• 300 new skills.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
• Peerless online RPG action with no monthly fees!
w00t
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Jul 24, 2006, 10:34 PM // 22:34
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#2
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Certainly sounds a bit bigger than Factions, hope it's a bit more like Prophecies (at least the PvE bit)
Noticed some of the bits have long been suggested by the community (commands for henchies). I wonder if older chapter owners will benefit from that or will they miss out again like the storage thing...
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Jul 24, 2006, 10:37 PM // 22:37
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#3
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Noobs 4 Lyfe
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A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
Henchway anyone
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Jul 24, 2006, 10:37 PM // 22:37
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#4
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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hey nice, the npc thing is gona be cool
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Jul 24, 2006, 10:40 PM // 22:40
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#5
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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I think I'm going to spend too much time customizing the armor/weapons/skills of my henchies..
Why does the plot sound so much like Factions..?
For some reason your link didn't work for me, but I did find it.
http://www.ebgames.com/product.asp?product%5Fid=646706
Last edited by Shadowfox1125; Jul 24, 2006 at 10:44 PM // 22:44..
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Jul 24, 2006, 10:40 PM // 22:40
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#6
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Wow...sounds like they went back to focusing on PvE with Nightfall. Excellent!
Not too excited by the customizable henchmen (because I don't use them), although this may replace many of the "cookie cutter" PuG requests.
20 New Missions - a much needed expansion to the 13 missions in Factions - YES!!!
No mention of new armors for Core/Factions characters, or whether any of the 300 new skills will be for Factions characters, though...
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Jul 24, 2006, 10:41 PM // 22:41
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#7
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Frost Gate Guardian
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Page doesnt work!
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Jul 24, 2006, 10:41 PM // 22:41
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#8
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Wilds Pathfinder
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Well looks like their is going to be ALOT of content, almost as much as Prophs. So that should be cool. But the npc is going to RULE!!
But then again this is from EB Games.....so it could be wrong..Hell most likey is LMAO
Last edited by Mister_Smiley; Jul 24, 2006 at 10:47 PM // 22:47..
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Jul 24, 2006, 10:42 PM // 22:42
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#9
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Krytan Explorer
Join Date: Jun 2005
Guild: Fun Loving Gamers
Profession: R/Mo
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alot of nightfall (storyline) wise is very similiar to a suggestion I made months and months ago for the new chapter... All I can say now is... Wow.
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Jul 24, 2006, 10:42 PM // 22:42
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#10
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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20 story missions, looks like there won't be much locked gates. Only certain missions you have to beat in order to transport to the next specific area like in Prophecies (i.e. beat Sanctum Cay to get the Crystal Desert and beat THK to get to the Fire Islands).
I hope......
Just guessing here.
Last edited by Sai of Winterland; Jul 24, 2006 at 10:44 PM // 22:44..
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Jul 24, 2006, 10:43 PM // 22:43
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#11
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Krytan Explorer
Join Date: Dec 2005
Location: The Arse-end of no-where
Guild: Grey Mortals
Profession: Me/E
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custom henchies! W00t indeed!
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Jul 24, 2006, 10:43 PM // 22:43
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#12
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: W/
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OMGWTFBBQ! Henchies that take orders FTW!
I hope we get to custimize every aspect of them such as wepon mods
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Jul 24, 2006, 10:44 PM // 22:44
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#13
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Krytan Explorer
Join Date: Apr 2005
Location: Florida
Guild: One Corgi Army {OCA}
Profession: R/Rt
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Quote:
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
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This sounds pretty cool. It's something the original henchmen should have had in Prophecies but I guess this will make partying with henchmen much more easier since you can change their builds. Then again, the old henchmen were better than most of the random PUGs I've been in by far.
100-200 of these being duplicate skills. :] (a joke :P)
I just pray for better PvE content this time around and no more grind.
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Jul 24, 2006, 10:46 PM // 22:46
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#14
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Noobs 4 Lyfe
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story seems like prophecies again
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Jul 24, 2006, 10:47 PM // 22:47
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#15
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Lion's Arch Merchant
Join Date: May 2006
Guild: [TFA] The Forsaken Allegience
Profession: Mo/
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oh man, this sounds like a washed up Gauntlet Legends anyone? i like the single pvp thing and yay! does sound more exciting and thrilling to play....lets just hope that Burning Crusade gets boring fast for me
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Jul 24, 2006, 10:48 PM // 22:48
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#16
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Banned
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Customized henchies is going to make Skill capping and exploring much easier!
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Jul 24, 2006, 10:50 PM // 22:50
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#17
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Wilds Pathfinder
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It should be intresting to see if its the real offical story line, or something that ebgames came up with.
300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.
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Jul 24, 2006, 10:51 PM // 22:51
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#18
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Krytan Explorer
Join Date: Jul 2005
Location: Ultima Thule
Guild: Legacy of Echovald [Echo]
Profession: P/
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If that's true, that's a hell of a lot of content right there.
/excited
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Jul 24, 2006, 10:55 PM // 22:55
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#19
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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o.o so we each get a sidekick? a manslave? oh joy ^_^
I can make the Lyra-Gumi!!!
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